Originally posted on VentureBeat:
Back in Aug the Oculus made a splash on KickStarter as one of the most well funded VR headsets ever. Now that they are in production, they have upped the specs a bit. I think its going to make a huge difference. Lets have a look at what they say from the Oculus website.
The panel we were using in our prototype was a 5.6” LCD with a resolution of 1280×800. This screen is a great size for a VR headset and it has an impressive pixel density for the year it was produced. Nevertheless, it has flaws: it isn’t particularly bright, the contrast ratio is low, and the color accuracy is abysmal. The two biggest issues, though, are its poor fill factor and high switching times.